Publications

(2021). Singularity-Aware Design Optimization for Multi-Degree-of-Freedom Spatial Linkages. IEEE Robotics and Automation Letters.

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(2021). Stylized Robotic Clay Sculpting. Computers & Graphics.

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(2021). Design and Control of Soft Robots Using Differentiable Simulation. Current Robotics Reports.

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(2021). A Versatile Inverse Kinematics Formulation for Retargeting Motions onto Robots with Kinematic Loops. IEEE Robotics and Automation Letters.

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(2021). Automated Routing of Muscle Fibers for Soft Robots. IEEE Transactions on Robotics (T-RO).

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(2020). RobotSculptor: Artist-Directed Robotic Sculpting of Clay. ACM Symposium on Computational Fabrication (SCF).

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(2020). ADD: Analytically Differentiable Dynamics for Multi-Body Systems with Frictional Contact. ACM Transactions on Graphics (SIGGRAPH Asia).

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(2020). Active Learning for Accelerated Interactive Physical Facial Performance Design. The Journal of Computer Graphics Techniques (JCGT).

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(2020). Designing Robotically‐Constructed Metal Frame Structures. Computer Graphics Forum (Eurographics).

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(2020). MakeSense: Automated Sensor Design for Proprioceptive Soft Robots. Soft Robotics (SoRo).

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(2020). Simulation-Ready Characterization of Soft Robotic Materials. IEEE Robotics and Automation Letters.

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(2020). On the role of stiffness and synchronization in human–robot handshaking. The International Journal of Robotics Research (IJRR).

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(2019). Fast Handovers with a Robot Character: Small Sensorimotor Delays Improve Perceived Qualities. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS).

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(2019). X-CAD: Optimizing CAD Models with Extended Finite Elements. ACM Transactions on Graphics (SIGGRAPH Asia).

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(2019). Data-Driven Physical Face Inversion. arXiv.

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(2019). Vibration-minimizing Motion Retargeting for Robotic Characters. ACM Transactions on Graphics (SIGGRAPH).

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(2018). Set-In-Stone: Worst-Case Optimization of Structures Weak in Tension. ACM Transactions on Graphics (SIGGRAPH Asia).

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(2018). Bend-It: Design and Fabrication of Kinetic Wire Characters. ACM Transactions on Graphics (SIGGRAPH Asia).

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(2018). User-Guided Lip Correction for Facial Performance Capture. ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA).

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(2017). Handshakiness: Benchmarking for Human-Robot Hand Interactions. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS).

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(2017). Metasilicone: Design and Fabrication of Composite Silicone with Desired Mechanical Properties. ACM Transactions on Graphics (SIGGRAPH Asia).

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(2017). Designing Cable-Driven Actuation Networks for Kinematic Chains and Trees. ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA).

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(2017). Spin-It: Optimizing Moment of Inertia for Spinnable Objects. Communications of the ACM.

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(2017). A Computational Design Tool for Compliant Mechanisms. ACM Transactions on Graphics (SIGGRAPH).

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(2017). Benchmarking Soft Actuators for Human-Robot Interactions. IEEE International Conference on Robotics and Automation (ICRA), Workshop on Advanced Fabrication and Morphological Computation for Soft Robotics.

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(2017). Enriching Facial Blendshape Rigs with Physical Simulation. Computer Graphics Forum (Eurographics).

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(2017). Contact Pressure Distribution as an Evaluation Metric for Human-Robot Hand Interactions. International Workshop on Reproducible HRI Experiments (ReHRI).

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(2016). Balancing 3D Models with Movable Masses. Vision, Modeling, and Visualization (VMV).

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(2016). DefSense: Computational Design of Customized Deformable Input Devices. ACM Transactions on Computer-Human Interaction (CHI).

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(2015). LinkEdit: Interactive Linkage Editing using Symbolic Kinematics. ACM Transactions on Graphics (SIGGRAPH).

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(2014). Spin-It: Optimizing Moment of Inertia for Spinnable Objects. ACM Transactions on Graphics (SIGGRAPH).

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(2012). A Lattice Boltzmann Simulation of Hemodynamics in a Patient-Specific Aortic Coarctation Model. Statistical Atlases and Computational Models of the Heart (STACOM).

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(2012). Hallucination: A Mixed-Initiative Approach for Efficient Document Reconstruction. The 4th Human Computation Workshop (HCOMP).

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(2012). Fabricating Articulated Characters from Skinned Meshes. ACM Transactions on Graphics (SIGGRAPH).

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(2010). Design and Fabrication of Materials with Desired Deformation Behavior. ACM Transactions on Graphics (SIGGRAPH).

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(2009). Capture and Modeling of Non-Linear Heterogeneous Soft Tissue. ACM Transactions on Graphics (SIGGRAPH).

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(2008). Inverse Modeling of (Facial) Contact. Master Thesis.

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(2008). Volume MLS Ray Casting. IEEE Transactions on Visualization and Computer Graphics (Visualization).

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